This may seem like a downside but with Japanese shrines you will never need more villagers and you get more military population. The Japanese can play treaty very effectively because of the villager limit of 75. With home city shipments that make houses cheaper and build faster British players will always have a large amount of wood, villagers, population, and a strong land economy. The British have a great land boom because each house they build spawns a settler. Portugal even has upgrades that enhance their warships making them train faster, cheaper, and stronger. They have lots of boat shipments, upgrades, and wood shipments so they can train fishing boats. Portugal shines in water maps and booming. You can send Skirmishers, powerful War Wagons, or even mercenaries. When they fast fortress they have a variety of unit shipments that deliver Uhlans for free. They have a very bad colonial age with no musketeers so Germans have to fast fortress. Ottomans also get Spahi and Mamelukes in the third age so if your rush fails you can Fast Fortress and get these heavy cavalry.įast Fortress - Germans.
They also have powerful Abus Guns in age 2 which destroy infantry.
Their rush is very powerful with high hit points and siege damaging musketeers. I think these are the best civilizations for each strategy.